Im now just working my way through the body with more detail which i will bring together to make my final piece. Im now trying to find way to add more of the car parts to the arm instead of just the panel itself. I will look into different ways to cut it up.
The engine is also not a part for part copy as it wont be fully seen when transformed and it is enough to give the overall image.
I wanted to get a rough idea of how the car will transform which will help me model the rest of the car and how technical to make it. This animation will change A LOT but it give a general idea of whats happening. It only shows half of the body as i started with one side and thought i could just mirror over the animation but struggled. It also doesnt have the blocked out objects like the arm pipes and so on but hopefully you can see where i am going with this. Please feel free to leave any comments.
so i thought instead of concepting on paper it would be better to just take apart my model in maya and work from there. This way i dont need to worry about proportions. So using this method i have came up with a blocked out model of the transformer. I will go into more detail once i figure out how it will transform and also when i have worked it out. Im happy with the design and looking forward to take it further.
Sorry i've been not updated in a while. I've been just plodding on with my new project and forgot to update the blog plus all the work to save up pennies for me to hopefully move to london and find a job is getting in the way too.
Anyway I've always loved transformers and always wanted to take a bash at it myself but always felt scared as it looked pretty damn technical. But now i have a car modelled i feel it is time to try and use as much of the knowledge i have gained through university to help get the final result i want. I am wanting to make the car transform while on a Real live plate which will go really well for applying for VFX jobs (I Hope). Anyway I started off with some concept which i feel is helping me t improve my 2d skills as well. As staring at a computer and spending copious amounts of time with Maya can definitely kill brain cells and drawing ability. Anyway here is a concept i conjured up which will probably change a million times. let me know what you think.
So after i got the light the way i wanted and added my personal plate i rendered out different passes and took them into photoshop to layer up. I also added in a background so the car wasn't floating in space. I added some lens flare as well to spice it up. I am finished just now with my Audi but when it comes to my show reel i will go in and add in ambient occlusion and depth passes to get more out of the car itself. Here is one more saturated and once with minimal colour. Thoughts ?