Sunday, 29 September 2013
so this is a big jump from the previous models but oh well. I've been using image based lighting with final gather to help get the reflections on the car. Using the car paint phenomenon shader aswell makes it so simple to get a great look. I was struggling to get the scene light as it was still quite dark even though my IBL was pretty light. So i added in some lights to help light up some of the details such as the tyre tread. Anyway this is my first render and i am really happy with it especially the head lights. I just need to play about with the scene lights more and mess about with it in comp. Any comments welcome.
Monday, 23 September 2013
So im nearly to an end with the modelling of my audi. I have put in some quick colour matches to give a better sense and to show the design of the car. I have also started modelling the engine which will be viewed from the rear window. Its not on the tutorial so i used my initiative to add it in myself. So i just need to finish the engine/car boot area and add in window wipers and fuel port and audi signs to car and also some number plates. I'm still in two minds wether to do interior but i will see when i finish the rest of it. Im looking forward to texture the car and get it looking as real as possible.
Wednesday, 18 September 2013
Sunday, 15 September 2013
Saturday, 14 September 2013
Monday, 9 September 2013
So ive been a bit all over the place with half finished ideas and models but ill be in this one to the finish. I found a tutorial to show how to model a car on digital tutors. I'll be doing this in my spare time when i'm not working to save pennies for moving to london. I'm giving myself a 2 weeks max to complete this. Well the modelling stage anyway. I want this to be perfect as well as it will probably be the first thing that goes onto my showreel. So heres where i am up to so far hopefully will have a good load done after i finish work tonight too.
Tuesday, 3 September 2013
Thought i would give some hard surface sculpting a bash and came up with this concept. Been looking at tutorials to change this all into seperate objects and have them overlapping to give it that nice touch. There is room for improvement in this concept so will keep at it.