Sunday, 29 September 2013
Audi R8 Texturing (render test)
so this is a big jump from the previous models but oh well. I've been using image based lighting with final gather to help get the reflections on the car. Using the car paint phenomenon shader aswell makes it so simple to get a great look. I was struggling to get the scene light as it was still quite dark even though my IBL was pretty light. So i added in some lights to help light up some of the details such as the tyre tread. Anyway this is my first render and i am really happy with it especially the head lights. I just need to play about with the scene lights more and mess about with it in comp. Any comments welcome.