Monday, 23 September 2013

nearly finished (Audi)

So im nearly to an end with the modelling of my audi. I have put in some quick colour matches to give a better sense and to show the design of the car. I have also started modelling the engine which will be viewed from the rear window. Its not on the tutorial so i used my initiative to add it in myself. So i just need to finish the engine/car boot area and add in window wipers and fuel port and audi signs to car and also some number plates. I'm still in two minds wether to do interior but i will see when i finish the rest of it. Im looking forward to texture the car and get it looking as real as possible.






DMC

Wednesday, 18 September 2013

Audi(Day5)

Some wing mirror,grill and head light action, 0h and door handles.




DMC

Sunday, 15 September 2013

Audi(Day4)

i thought i would mirror it across so you can get a good idea of how it is looking. I really like the markings of the doors and panels in the last photo.




DMC


Saturday, 14 September 2013

Audi (Day 3)

Just some more updates been busy the last couple of days so only able to do a couple of hours tonight. But slow progress is still progress i guess.



DMC

Monday, 9 September 2013

Audi r8 Day2

just an update of the modelling process its getting there slowly but surely. I sure wish i didnt need to work. Takes so much time of you for practicing maya. Any way heres pic.

DMC

Audi R8

So ive been a bit all over the place with half finished ideas and models but ill be in this one to the finish. I found a tutorial to show how to model a car on digital tutors. I'll be doing this in my spare time when i'm not working to save pennies for moving to london. I'm giving myself a 2 weeks max to complete this. Well the modelling stage anyway. I want this to be perfect as well as it will probably be the first thing that goes onto my showreel. So heres where i am up to so far hopefully will have a good load done after i finish work tonight too.


DMC

Tuesday, 3 September 2013

Zbrush concept ( Hard Surface )

Thought i would give some hard surface sculpting a bash and came up with this concept. Been looking at tutorials to change this all into seperate objects and have them overlapping to give it that nice touch. There is room for improvement in this concept so will keep at it.



DMC